Exploring Weaver Visual Basic Tutorial Break Out 009

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  • Setup new levels.
  • The first of many to come. We gather images for our project and create pictureboxes for the objects. Get a look at using project ...
  • We will put in line numbers, fix word wrap, put in limits for the player slider movement, and get the blocks to
  • We start a UI and fix some inner workings...
  • Today, we will cover screen coordinates, debugging labels, and player movement.

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Main Menu and Pause Menu. Adding sound effects and a main menu/splash screen. Create restart menu and subroutine. We continue with the win and lose conditions.

Finish the high score options and build.

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