Exploring Unity Prototype 1 Turn Based Combat
Exploring Unity Prototype 1 Turn Based Combat reveals several interesting facts.
- This is a very early version of my
- was trying out a
- Turn based strategy prototype
- Multiplayer setup with Photon, A* Pathfinding and Grid, Toon rim light shader on characters with highlight selection, selection ...
- A brief tutorial showing one way to get started with a
In-Depth Information on Unity Prototype 1 Turn Based Combat
Unity prototype 1 - Turn Based Combat Early Combo's and Hit Stun have been added in this WIP hybrid A* Pathfinding, multiplayer, added highlighting of valid walkable area
As mentionend in the video and title this is just a very early
Stay tuned for more updates related to Unity Prototype 1 Turn Based Combat.