Introduction to Sponza Cascaded Shadow Maps

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Sponza Cascaded Shadow Maps Comprehensive Overview

Cascaded Shadow Maps Sponza In this latest dev log I go through how I added

The purpose of this project is to learn openGL by making a rendering engine. It supports phong shading with point lights, ...

Summary & Highlights for Sponza Cascaded Shadow Maps

  • Just a sample of the results of the
  • A real-time Vulkan rendering demo featuring the
  • Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. Support the channel on Patreon and ...
  • Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below.
  • Implemented basic

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