Exploring Source Engine Semi Dynamic Lighting
Let's dive into the details surrounding Source Engine Semi Dynamic Lighting.
- This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though.
- This is a simple yet nice-to-look-at test for the
- This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ...
- using env_projectedtexture instead of the usual
- Testing
In-Depth Information on Source Engine Semi Dynamic Lighting
Source Engine Semi-Dynamic Lighting An explanation of the technology behind the Work in progress. This system allows for nearly infinite customization of sky, We got what we came for.
This is my first test in the
That wraps up our extensive overview of Source Engine Semi Dynamic Lighting.