Understanding Normal Map Shader Work In Progress

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Key Takeaways about Normal Map Shader Work In Progress

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Detailed Analysis of Normal Map Shader Work In Progress

Support me on Patreon ➜ https://www.patreon.com/DanMoran Follow me on the Twittersphere ➜ https://twitter.com/DanielJMoran ... HLSL Water shader with normal mapping (work in progress) Uses a simple edge detection/Sobel Kernel for X gradient, then Y. You'll see "Gaussian weighting" because I used the old nodes ...

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