Exploring Multi Threaded Ray Tracing Shadows A Presentation
Let's dive into the details surrounding Multi Threaded Ray Tracing Shadows A Presentation.
- Equivalent to a 50 minute university lecture on
- Raytracing in One Weekend, tile-based multi-threading and quick-view
- Final project for the CS 5360 Non-Interactive Computer Graphics class at Northeastern University - Summer II 2023.
- code (tested on MSVC C++20): https://drive.google.com/file/d/1GhjBmmwT9aVr6yDkfpV4AYMG5YlRwt0L/view?usp=sharing.
- Ryan Adams: Extremely basic
In-Depth Information on Multi Threaded Ray Tracing Shadows A Presentation
Just another video for the portfolio, if youre not used to this video keep scrolling! Group 10's Midterm A quick demo video showing off my Demonstration video for
gamedev #gamedevelopment #programming Showing a little experiment. This will probably feature later on in my Multithreading ...
That wraps up our extensive overview of Multi Threaded Ray Tracing Shadows A Presentation.