Exploring Learning Vulkan C23 Sdl3
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- gamedev #gamedevelopment #programming Some thoughts on the process, and
- SDL has long been a convenient portability layer for windows, input, audio, and simple rendering.
- Further work on A tiny
- Check out my Failproof OpenGL course for beginners: https://www.udemy.com/course/failproof-opengl-for-beginners/?
- Probably doing texture mapping and adding the depth buffer to render cool cubes :O http://twitter.com/lewboskii ...
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Lets see how much boilerplate do i need to write for this :) https://twitter.com/lewboskii https://twitch.tv/lewboskii ... Done with first triangle now time to set up vertex buffers and not sure what else :) http://twitter.com/lewboskii ... Done with first triangle now time to set up vertex buffers and not sure what else :) http://twitter.com/lewboskii ... Gonna focus in adding lighting to my renderer, based on
Yesterday was about adding dynamic rendering and shader objects, today I'm gonna actually focus on adding lighting based on ...
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