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- Today we are continue our project by creating an
- OpenGL #3D #
- I plan to divide the talk into two parts: 1. I will talk about fundamentals, features and some basic grammars of
- A simple on-screen stat marker built with
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Implement ImGui to Debug vertices ImGui If you've ever been frustrated by setting breakpoints just to check a variable while your 2 hours of work (111 hours total): - Refactored the entire stats code and created a new stats subsystem. - Integrated the existing ...
OpenGL #3D #
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