Introduction to Coding Adventure 171

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Coding Adventure 171 Comprehensive Overview

Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables. Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ... My attempt at

Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...

Summary & Highlights for Coding Adventure 171

  • Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.
  • Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
  • Straight out of quantum mechanics, Wave Function Collapse is an algorithm for procedural generation of images. In this video ...
  • This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ...
  • Clouds are lovely and fluffy and rather difficult to make. In this video I attempt to create clouds from

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