Understanding Clustered Shading Test
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Key Takeaways about Clustered Shading Test
- https://github.com/byumjin/Project5-WebGL-
- https://github.com/mickvangelderen/vr-lab/commit/f0b28b0dfb05a01b6b80b13323ccfd983fab9b6f.
- WIP, lots of optimization left to do, but getting good results so far.
- Project: https://github.com/mickvangelderen/vr-lab.
- DirectX 12 Animated Meshes with Clustered Shading and Omnidirectional Shadows
Detailed Analysis of Clustered Shading Test
There are a good number of mistakes in what I say in the video. It's also fairy incomplete. This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ... Custom physics/graphics engine from around 2018. Uses
Slides for the talk: http://efficientshading.com/2016/07/12/game-technology-brisbane-presentation-2016/
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