Exploring 3d Java Game Engine Part 8 Post Processing Effects
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- A quick test to show the animate texture feature (waterfall) and playing around with some
- Mostly based on Geeks3D examples http://www.geeks3d.com/shader-library/#postfx.
- Seventh episode of the
- A
- This is a brief video of my
In-Depth Information on 3d Java Game Engine Part 8 Post Processing Effects
I haven't been working on this for the past few months but figured I'd ease into working again with some simple graphical First try on the deferred shading technique. A rather simple implementation as a proof of concept (without normal mapping, ... Post Processing in D3 3D
3D
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