Exploring 2d Pathfinding Platformer Demonstration

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  • I'm making a little
  • Done in the course TNM095 at Linköping University. Angry-face AI follows the player using a modified A* algorithm. Work is ...
  • GitHub project for
  • A sort of devlog on how I added things like A*
  • Wishlist Ultranova on Steam: https://store.steampowered.com/app/2384360/Ultranova/ I need enemy drones in the game that will ...

In-Depth Information on 2d Pathfinding Platformer Demonstration

devlog If you want to follow the project and me you can subscribe my chanal. ^-^ If you have any questions about the technical ... Another Hello, brief update regarding enemy AI. Been working on a This is the first of a 3 part tutorial showing how to make a pathfinder that should be able to use any tileMap. This

Hello and welcome to my devlog for "CyberDunk"! This

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